Posted on November 11, 2007 by collgran
Ray tracing works on the principle that a light source sends out straight rays which continue on its path until it collides with an object. If the object is reflective like metal or transparent like glass, refraction is caused and the new path of the ray is dependent on the objects properties. The ray continues [...]
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Posted on November 11, 2007 by collgran
Surfaces are illuminated by light whether by direct light from a light source or by reflected light from one or more surfaces in the environment. Smoke , fog or dust may inhibit the light. Different surfaces have a different reflectivity as some light is absorbed by the surface and some may pass through the surface. [...]
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Posted on November 8, 2007 by collgran
Charles Csuri was known as the father of computer graphics. In 1964 he experimented with computer graphics technology and the following year he started making computer graphic films.
His research into computer animation and graphics has won him international reknown. With support from the National Science Foundation, the Navy and the Air force Office Scientific research, [...]
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Posted on November 8, 2007 by collgran
Cartesian Co-ordinate System
3D software packages use the Cartesian Co-ordinate System to create the illusion of working in three-dimensional space
This system was created by French Mathematician Rene Descartes in 1637 to try to merge algebra and Euclidean Geometry. It has had an important role in analytical geometry, calculus and cartography.
The two axes that commonly define the [...]
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